AI Insights · Timothy · January 2022
Top 5 Shopping Games on Android in UAE: Q4 2021
Discover the performance of the top 5 shopping games on the Android platform in the UAE during Q4 2021, including key metrics like downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 shopping games on the Android platform in the United Arab Emirates showcased varying performance trends. Here’s a closer look at their weekly downloads, revenue, and active user statistics, based on data from Sensor Tower.
Vlad & Niki Supermarket game from Hippo Kids Games saw a notable increase in weekly downloads, starting with around 948 at the end of September and reaching a peak of approximately 2.9K in the week of December 20. Weekly revenue for the game showed minimal fluctuations, peaking at $8 in the last week of November. Active users also experienced growth, rising from 2.1K at the beginning of the quarter to around 4.4K by the last week of December.
Pepi Super Stores: Fun & Games by Pepi Play had a relatively stable performance in terms of downloads, with a slight dip in early December before recovering to 762 by the end of the month. Weekly revenue remained low, with occasional peaks at $4. The game’s active users saw a decline mid-quarter, dropping from 1.2K in early October to 747 in early December, before climbing back to 1.2K by the end of December.
Supermarket Game developed by FM by Bubadu experienced consistent weekly downloads, beginning with 315 in late September and reaching 521 by the last week of December. Active users showed a similar trend, starting at 1.4K and ending the quarter at 1.5K.
Miga Town: My Store from XiHe Digital (GuangZhou) Technology Co., Ltd. had moderate weekly download numbers, ranging from 280 to 405. The game’s weekly revenue remained minimal, peaking at $1 on a few occasions. Active user numbers were relatively stable, hovering around the 2K mark throughout the quarter.
Lastly, Supermarket: Shopping Games also from Hippo Kids Games, displayed consistent download figures, starting at 331 in late September and fluctuating slightly to 288 by the end of December. The game’s weekly active users showed a steady pattern, beginning at 3.2K and ending the quarter at around 3K.
These insights highlight the dynamic nature of the mobile gaming market in the UAE. For more detailed analytics and performance data, visit Sensor Tower.